What happens if you go with yes man? Similar to Victor, Yes Man’s personality is distributed across all securitrons. As a result, he cannot be killed permanently and will respawn upon leaving the Strip. Yes Man is the only named securitron in the base game that does not disappear or become disabled after Mr. House’s death. Are the great …
Yes Man is an AI program that serves as Benny's assistant and right-hand man in 2281. He is a modified PDQ-88b securitron with a unique personality, serving as an integral part of Benny's scheme to take control of New Vegas. Yes Man will assist the Courier directly in the Independent New Vegas main questline. Yes Man was originally a generic securitron robot programmed to work for Mr. House …
Similarly, you may ask, is the Yes Man ending good? Yes Man never really goes away after all. You can keep him as your own little secret as a backup plan. But killing House right off the bat is a waste of a lot of potential good for the future of the people in the wastes. Should I help Mr House or yes man? Yes Man is the better decision …
BOS will NOT side with you if you go the Yes Man route as far as I know. I told him to ignore all except the BOS , and those ignored factions still died in my ending. Cept the Boomers because , y'know , I used them at the Dam. To your question , I haven't ignored them. Only killed them. For some reason , I did not have the option to ignore them.
But on my first playthrough I duped them all right up until the end and went with Yes Man. SubjectNineteen 11 years ago #6. I decided to side with Yes Man after I realized I had the access codes to Mr. House's inner sanctum. Unless Yes Man gave them to me when I talked with him, I still don't know how I got them.
To those who sided with Yes Man, why do you think an independent Vegas is the best ending? Discussion So I've been replaying New Vegas and normally I usually cruise through to the House ending, but this time I decided to go for NCR with another playthrough after to go Independent.
So I am planning to go full NCR in this playthrough, but one thing that sucks is that yes man can't join with NCR. What happens in ending slides if I activated army in the bunker, and uploaded Yes Man but then go an finish the game for NCR? Without breaking the 'Don't thread on Bear' quest.
If you go with Yes Man and keep the Boomers, destroy the Khans and BoS, fully upgrade the securitrons and get all the casinos in your pocket then you'll have a powerful army, increased trade, less chem trafficking (khans) and not many people willing to resist you.
Yes Man is a reprogrammed Securitron that serves as Benny's assistant in Fallout: New Vegas, and it is an integral part of Benny's scheme to take control of New Vegas. Yes Man initially inhabits a PDQ-88b Securitron although he may later assist the Courier in the "independent" New Vegas options for the game's ending as the Lucky 38's mainframe. Yes Man was originally a generic Securitron robot …
Although Yes Man set up my assassination attempt he actually likes me. Also like you said Yes Man allows me to rule Vegas. I think I'm going to ditch the NCR and become King of Vegas. Thanks for helping me decide. My problem is that I have done all NCR quests up to For the Republic Part 2, and the NCR still kinda dislike me and in order to …
That's why I like the Yes Man ending. It all depends on your character, role-playing, creativity, and your POV. What I listed was my POV, which got me more invested with the ending. What you listed was your interpretation. This is the only ending where everything that happens everywhere is dependant on YOU and only YOU.
Sometimes, when Mr. House is killed and you return to Yes Man to take over, Yes Man will go towards the Lucky 38 and disappear. This will cause the game to glitch when returning to the Lucky 38, making a fade out and fade in effect, when a cutscene with Yes Man should normally play.
The yes man ending, more than any other ending allows for you to decide/imagine what happens next. So let’s say that you take the peaceful route and convince general Oliver to not throw his men’s lives at your big ass securitron army and you then let him go.
Inform Yes Man that the Omertas are no longer a threat. 80 : Visit the White Glove Society at the Ultra-Luxe casino: 84 (Optional) Tell Yes Man that you've decided to ignore the White Glove Society. 88: Inform Yes Man that you've fixed the White Glove Society's cannibalism problem. 100 : Make contact with the Brotherhood of Steel: 104
Between Mr. House and Yes Man are difficult choices. Although it may seem moral to go with Yes Man especially with the hippie Arcade Gannon (he is also anti-American) nagging you on the entire game (if you got him as your follower) to make the right choices. SPOILERS – DO NOT READ AHEAD IF YOU HAVE NOT COMPLETED THE GAME:
In my game he thinks that I am with House even though I am with Yes Man so I want to know what he says in the beginning of the dlc if you are with him. This would be greatly appreciated since I don't know if this bug is on all 3 systems or just 360.